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	<title>Old School Gamer</title>
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	<link>http://www.oldschoolgamer.co.uk</link>
	<description>Welcome to Old School Gamer, the number one source of UK Xbox 360 news, views, and reviews.</description>
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		<title>Review – Darwinia+ (XBLA)</title>
		<link>http://www.oldschoolgamer.co.uk/2010/02/review-darwinia-xbla/</link>
		<comments>http://www.oldschoolgamer.co.uk/2010/02/review-darwinia-xbla/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 09:05:43 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1827</guid>
		<description><![CDATA[After a string of highly successful PC titles, Introversion Software takes their first step into the world of console gaming with Darwinia+ for XBLA.  Darwinia+ is a combination of two separate revamped PC games, Darwinia &#038; Multiwinia, offering a fully fledged single player experience as well as a challenging multiplayer one.

Set in the virtual [...]]]></description>
			<content:encoded><![CDATA[<p>After a string of highly successful PC titles, <strong>Introversion Software</strong> takes their first step into the world of console gaming with <strong>Darwinia+</strong> for <strong>XBLA</strong>.  <strong>Darwinia+</strong> is a combination of two separate revamped PC games, <strong>Darwinia</strong> &#038; <strong>Multiwinia</strong>, offering a fully fledged single player experience as well as a challenging multiplayer one.<br />
<span id="more-1827"></span></p>
<div class="wp-caption alignright" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/darwinia-01.jpg"><img class="ngg-singlepic ngg-center  " title="Darwinia" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/thumbs/thumbs_darwinia-01.jpg" alt="Darwinia" width="150" height="84" /></a><p class="wp-caption-text">Darwinia</p></div>
<p>Set in the virtual world of <strong>Darwinia</strong>, you&#8217;re tasked with saving its AI inhabitants from a deadly computer virus that threatens to wipe them out completely. You&#8217;re not alone in this task however, aided by Darwinia&#8217;s creator &#8220;Dr Sepulveda&#8221; you&#8217;ll work together as you try to restore order to <strong>Darwinia</strong>, and save his life&#8217;s work.</p>
<p>While that may sound like an easy task, it couldn&#8217;t be much further from the truth. As an end user in the <strong>Darwinia</strong> virtual themepark experience (I should trademark that), you only have access to a few select unit types at first. Basic Squad units and Engineers are all that you have at hand, as you are thrust into the deep end in your fight against a seemingly unstoppable enemy.</p>
<div class="wp-caption alignleft" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/darwinia-02.jpg"><img class="ngg-singlepic ngg-center " title="Virus Infestation" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/thumbs/thumbs_darwinia-02.jpg" alt="Darwinia" width="150" height="84" /></a><p class="wp-caption-text">Virus Infestation</p></div>
<p>Why is it unstoppable? The virus plaguing the Darwinians doesn&#8217;t just simply destroy them, it converts them into the very thing you&#8217;re trying to stop. Even the tiniest remnant of it, could potentially lead to the world threatening menace you&#8217;re currently facing.  It&#8217;s not all doom and gloom however, as with each virus unit you destroy, you&#8217;ll be able to convert its corrupted soul back into a Darwinian.</p>
<p>Over the course of the game,  you&#8217;ll be able to use your Engineers to recover various parts of Dr Sepulveda&#8217;s research, which will provide new unit types, as well as allowing him to further upgrade the units already at your disposal.  Upgrades include increased squad members, and weapon enhancements. You&#8217;ll want to track down as much of this research as you can, as it will definitely help against the ever changing virus forces.</p>
<p>It&#8217;s the seemingly simple premise which is one of greatest strengths of <strong>Darwinia+</strong>. It sucks you in, and before you know it you&#8217;re deep into a world of frantic action, which will have you gritting your teeth as you move ever closer to the edge of your seat.</p>
<div class="ngg-galleryoverview"><div class="slideshowlink"><a class="slideshowlink" href="http://www.oldschoolgamer.co.uk/2010/02/review-darwinia-xbla/?show=gallery">[Show picture list]</a></div>[[Show as slideshow]]</div>
<div class="ngg-clear"></div>

<div class="wp-caption alignleft" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/darwinia-04.jpg"><img class="ngg-singlepic ngg-center  " title="Darwinian Moai" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/thumbs/thumbs_darwinia-04.jpg" alt="Darwinia" width="150" height="84" /></a><p class="wp-caption-text">Darwinian Moai</p></div>
<p>However it&#8217;s these shining aspects which quickly make <strong>Darwinia+&#8217;s</strong> (very few) flaws apparent. A minor error on the second campaign level left me scratching my head, as I worked to complete the final objective. Moving the Darwinians that I&#8217;d rescued to a specially shielded area, I was informed that I hadn&#8217;t saved any at all, and indeed the counter remained fixed at zero. After some fevered tinkering, I moved a number of Darwinians a centimetre to the left &#038; voilà: <strong>Objective Complete</strong>. A simple indicator showing the specific rescue &#8220;area&#8221; would have spared me from the ultimate n00b frustration. Another flaw is the lack of camera control when you are guiding your squads. The inability to move the camera can sometimes lead to being unable to view the action, which in turn leads to the complete obliteration of your squad. While camera movement gives way to squad movement and targeting, camera rotation could have easily been mapped to the shoulder buttons in this instance, thus making sure that the player can see the battlefield perfectly at all times.</p>
<div class="wp-caption alignright" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/darwinia-05.jpg"><img class="ngg-singlepic ngg-center " title="Save Us!" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100215darwiniareview/thumbs/thumbs_darwinia-05.jpg" alt="Darwinia" width="150" height="84" /></a><p class="wp-caption-text">Save Us!</p></div>
<p>While these problems can be fixed in future patches, something <strong>Introversion</strong> takes very seriously, it does snap you out of the virtual world and back to reality.</p>
<p>In closing <strong>Darwinia+</strong> is a fantastic mix of classic strategy, action, and simple retro graphics that touch upon the various old school elements that were possible influences. From the Spectrum era tape loading screens, to the Tron-like Engineers, <strong>Darwinia+</strong> presents a lovingly created world that puts a lot of triple A games to shame.</p>
<p>What are you waiting for? Just <a title="Add Darwinia+ to your download queue" href="http://marketplace.xbox.com/games/offers/00000001-0000-4000-8000-000058410822" target="_blank">buy it</a> already!</p>
<h4 style="text-align: right;"><span style="color: #ff0000;">8.5/10</span></h4>
<h5>Support Old School Gamer</h5>
<p>You can help support <strong>Old  School Gamer</strong> by purchasing <strong>Microsoft Points</strong> (you&#8217;ll need <span style="text-decoration: underline;">1200</span> for <strong>Darwinia+</strong>) from the following sites: -</p>
<p><strong>ShopTo:</strong> <a title="2100 MS points" href="http://www.shopto.net/PRODUCT/6XB2LI00FUQ71814654" target="_blank">2100 MS Points</a>, <a title="4200 MS points" href="http://www.shopto.net/PRODUCT/6XB2LI05FUQ71814654" target="_blank">4200 MS Points</a>.<br />
<strong>Amazon:</strong> <a title="2100 MS points" href="http://www.amazon.co.uk/gp/product/B000B5MD3G?ie=UTF8&#038;tag=oldschgam-21&#038;linkCode=as2&#038;camp=1634&#038;creative=19450&#038;creativeASIN=B000B5MD3G" target="_blank">2100 MS Points</a>, <a title="4200 MS points" href="http://www.amazon.co.uk/gp/product/B000XUKZB6?ie=UTF8&#038;tag=oldschgam-21&#038;linkCode=as2&#038;camp=1634&#038;creative=19450&#038;creativeASIN=B000XUKZB6" target="_blank">4200 MS Points</a>.</p>
]]></content:encoded>
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		<title>Review &#8211; Forza Motorsport 3 (Xbox 360)</title>
		<link>http://www.oldschoolgamer.co.uk/2010/02/review-forza-3-xbox-360/</link>
		<comments>http://www.oldschoolgamer.co.uk/2010/02/review-forza-3-xbox-360/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 15:05:05 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1806</guid>
		<description><![CDATA[Forza Motorsport 3 is the latest &#8220;realistic racing simulator&#8221; from Turn 10, and features hundreds of real world cars lovingly recreated in digital form. As with most games in this genre, your aim is to rise through the ranks, and to become the best of the best in a series of progressively tougher races. 
It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Forza Motorsport 3</strong> is the latest &#8220;realistic racing simulator&#8221; from <strong>Turn 10</strong>, and features hundreds of real world cars lovingly recreated in digital form. As with most games in this genre, your aim is to rise through the ranks, and to become the best of the best in a series of progressively tougher races. <span id="more-1806"></span></p>
<div class="wp-caption alignright" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/Bumblebee.jpg"><img class="ngg-singlepic ngg-center  " title="Camero" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/thumbs/thumbs_Bumblebee.jpg" alt="Bumblebee" width="150" height="84" /></a><p class="wp-caption-text">Camero</p></div>
<p>It&#8217;s a simple sounding premise, however <strong>Forza 3</strong> deceptively hides a challenge for complete racing n00bs &amp; hardened race fans alike.  With a host of customisable options, difficulty can be tailored to suit your needs and in no time at all you&#8217;ll pushing for gold at the chequered line.</p>
<p>The main career is split into 6 distinct &#8220;years,&#8221; which you can fill with a number of minor tournaments while also racing through that year&#8217;s championship. Each race will earn you money to spend on new cars and upgrades, as well as experience points. Experience points are applied to both your driver and your car, and earn you discounts on a number of upgrade parts.</p>
<div class="wp-caption alignleft" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/KITT.jpg"><img class="ngg-singlepic ngg-center  " title="Shelby GT500" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/thumbs/thumbs_KITT.jpg" alt="KITT" width="150" height="84" /></a><p class="wp-caption-text">Shelby GT500</p></div>
<p>While the main championship car types and classes will be decided for you, you&#8217;ll be able to choose from a number of various tournaments which vary greatly in difficulty.  These tournaments can be focused around specific themes (GT vs Camero, for example), giving you the chance to get comfortable with advanced car classes at a pace which suits you.</p>
<p>It&#8217;s this approach that makes <strong>Forza Motorsport 3</strong> so accessible to anyone who picks it up. Coupled with the difficulty tailoring, <strong>Forza 3</strong> can be as easy or as tough as you want it to be; and you can adjust the settings at any time.  The Multiplayer aspect of <strong>Forza Motorsport 3</strong> is just as customisable, allowing you to easily tailor a game around anything you desire. Want to race a specific car, class, or make? It&#8217;s done, with a few simple menu selections.</p>
<div class="ngg-galleryoverview"><div class="slideshowlink"><a class="slideshowlink" href="http://www.oldschoolgamer.co.uk/2010/02/review-forza-3-xbox-360/?show=gallery">[Show picture list]</a></div>[[Show as slideshow]]</div>
<div class="ngg-clear"></div>

<div class="wp-caption alignleft" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/Fer.jpg"><img class="ngg-singlepic ngg-center  " title="Ferrari" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/thumbs/thumbs_Fer.jpg" alt="Fer" width="150" height="84" /></a><p class="wp-caption-text">Ferrari</p></div>
<p>The only real disappointments I could find with this game lie with its limited soundtrack, and its sometimes complicated menu systems.  While the rather bland music selection can easily be addressed by using your own music library, the interface has no such escape clause.  The mountain of customisation options on offer can sometimes leave you lost and desperately searching for whatever it is you&#8217;re looking for. This is clearly evident while trying to select a game mode for play. Strangely split between Freeplay and Career, some of these options are buried where you&#8217;d least expect them.  It leaves me wondering if this aspect of the game was outsourced during development to a crazy man, as all the polish and attention to detail is severely lacking in this area.</p>
<div class="wp-caption alignright" style="width: 160px"><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/Pe.jpg"><img class="ngg-singlepic ngg-center  " title="Peugeot" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20100201forza3review/thumbs/thumbs_Pe.jpg" alt="Pe" width="150" height="84" /></a><p class="wp-caption-text">Peugeot</p></div>
<p>The menus would be a minor niggle (as the music is), if only the player didn&#8217;t have to spend so much time navigating them; and as such they can be a little frustrating at first.</p>
<p>Overall, <strong>Forza Motorsport 3</strong> is my favourite racer of 2009, and one that definitely made me appreciate the genre. If you&#8217;re after a fun and engaging &#8220;high octane&#8221; experience, look no further; <strong>Forza Motorsport 3</strong> has it all, and then some.</p>
<h4 style="text-align: right;"><span style="color: #ff0000;">8/10</span></h4>
<h5 style="margin-bottom: 0cm;">Support Old School Gamer</h5>
<p style="margin-bottom: 0cm;">
<p style="margin-bottom: 0cm;">You can help support <strong>Old School Gamer</strong> by purchasing <strong>Forza Motorsport 3</strong> from the following sites: -</p>
<p><strong>ShopTo:</strong> <a title="Forza Motorsport 3 - Xbox 360" href="http://www.shopto.net/PRODUCT/6XB2FO07FUQ71814635" target="_blank">Standard Edition</a>.<br />
<strong>Amazon:</strong> <a title="Forza Motorsport 3 - Xbox 360" href="http://www.amazon.co.uk/gp/product/B002BSH9JO?ie=UTF8&amp;tag=oldschgam-21&amp;linkCode=as2&amp;camp=1634&amp;creative=19450&amp;creativeASIN=B002BSH9JO" target="_blank">Standard Edition</a><a title="Call Of Duty: Modern Warfare 2 - Hardened Edition" href="http://www.amazon.co.uk/gp/product/B002HWR9V2?ie=UTF8&amp;tag=oldschgam-21&amp;linkCode=as2&amp;camp=1634&amp;creative=19450&amp;creativeASIN=B002HWR9V2" target="_blank"></a>.</p>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } --></p>
<p class="western" style="margin-bottom: 0cm;">Forza Motorsport 3 is the latest “realistic racing simulator” from Turn 10, and features hundreds of real world cars lovingly recreated in digital form. As with most games in this genre, your aim is to rise through the ranks, and to become the best of the best in a series of progressively tougher races.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">It&#8217;s a simple sounding premise, however Forza 3 deceptively hides a challenge for complete racing n00bs &amp; hardened race fans alike.  With a host of customisable options, difficulty can be tailored to suit your needs and in no time at all you&#8217;ll pushing for gold at the chequered line.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">The main career is split into 6 distinct “years,” which you can fill with a number of minor tournaments while also racing through that year&#8217;s championship. Each race will earn you money to spend on new cars and upgrades, as well as experience points. Experience points are applied to both your driver and your car, and earn you discounts on a number of upgrade parts.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">While the main championship car types and classes will be decided for you, you&#8217;ll be able to choose from a number of various tournaments which vary greatly in difficulty.  These tournaments can be focused around specific themes (GT vs Camero, for example), giving you the chance to get comfortable with advanced car classes at a pace which suits you.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">It&#8217;s this approach that makes Forza Motorsport 3 so accessible to anyone who picks it up. Coupled with the difficulty tailoring, Forza 3 can be as easy or as tough as you want it to be; and you can adjust the settings at any time.  The Multiplayer aspect of Forza Motorsport 3 is just as customisable, allowing you to easily tailor a game around anything you desire. Want to race a specific car, class, or make? It&#8217;s done, with a few simple menu selections.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">The only real disappointments I could find with this game lie with its limited soundtrack, and its sometimes complicated menu systems.  While the rather bland music selection can easily be addressed by using your own music library, the interface has no such escape clause,  The mountain of customisation options on offer can sometimes leave you lost and desperately searching for whatever it is you&#8217;re looking for. This is clearly evident while trying to select a game mode for play. Strangely split between Freeplay and Career, some of these options are buried where you&#8217;d least expect them.  It leaves me wondering if this aspect of the game was outsourced during development to a crazy man, as all the polish and attention to detail is severely lacking in this area.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">The menus would be a minor niggle (as the music is), if only the player didn&#8217;t have to spend so much time navigating them; and as such they can be a little frustrating at first.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">Overall, Forza Motorsport 3 is definitely my favourite racer of 2009, and one that definitely made me appreciate the genre. If you&#8217;re after a fun and engaging high octane experience, look no further. Forza Motorsport 3 has it all, and then some.</p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western" style="margin-bottom: 0cm;">8/10</p>
</div>
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		<title>Old School Gamer is back!</title>
		<link>http://www.oldschoolgamer.co.uk/2010/02/osg-is-back/</link>
		<comments>http://www.oldschoolgamer.co.uk/2010/02/osg-is-back/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 09:05:58 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1800</guid>
		<description><![CDATA[I take great pleasure in announcing that the extended maintenance is now complete, and that Old School Gamer is once again open for business. 
The extended maintenance has given me the opportunity to push OSG in a new direction, and focus specifically on the content that I love to write, reviews &#38; articles. As such, [...]]]></description>
			<content:encoded><![CDATA[<p>I take great pleasure in announcing that the extended maintenance is now complete, and that <strong>Old School Gamer</strong> is once again open for business. <span id="more-1800"></span></p>
<p>The extended maintenance has given me the opportunity to push <strong>OSG</strong> in a new direction, and focus specifically on the content that I love to write, reviews &amp; articles. As such, <strong>Old School Gamer</strong> now closely resembles the gaming blog that I originally envisioned, when I first set up <strong>Confessions of an Old School Gamer</strong> in 2008.</p>
<p>If you&#8217;re looking to catch up on the latest <strong>Xbox 360</strong> news, then I suggest visiting <a title="XboxLiveAddicts" href="http://www.xboxliveaddicts.co.uk/" target="_blank">XboxLiveAddicts</a>; where I&#8217;m currently a <strong>guest writer</strong> for their news section.</p>
<p>Stay tuned to <strong>Old School Gamer</strong> for more reviews &amp; articles, a number of which will go live during this week.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Things are changing&#8230;</title>
		<link>http://www.oldschoolgamer.co.uk/2010/01/things-are-changing/</link>
		<comments>http://www.oldschoolgamer.co.uk/2010/01/things-are-changing/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 10:42:57 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1701</guid>
		<description><![CDATA[As personal responsibilities once again escalate, I&#8217;ve made the rather drastic decision to remove both community &#38; industry news from Old School Gamer.
As I will no longer be covering every piece of information that surfaces, it means that I&#8217;ll be able to dedicate more time to writing original and engaging content.  While I would love [...]]]></description>
			<content:encoded><![CDATA[<p>As personal responsibilities once again escalate, I&#8217;ve made the rather drastic decision to remove both community &amp; industry news from <strong>Old School Gamer</strong>.</p>
<p>As I will no longer be covering every piece of information that surfaces, it means that I&#8217;ll be able to dedicate more time to writing original and engaging content.  While I would love to continue providing up to date information on all things <strong>Xbox 360</strong>, it&#8217;s simply no longer a possibility. <span id="more-1701"></span></p>
<p>As a result of this decision <strong>OSG </strong>will be shut down for a period of <span style="text-decoration: underline;">two weeks</span>, starting tomorrow, to allow for much needed site maintenance.</p>
<p>I hope that you, <strong>OSG&#8217;s</strong> avid readers, continue to visit the site on a regular basis throughout this transition.</p>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->responsibilities</div>
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		<slash:comments>2</slash:comments>
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		<title>GA interviews Prince of Persia&#8217;s Jordan Mechner</title>
		<link>http://www.oldschoolgamer.co.uk/2010/01/ga-interviews-prince-of-persias-jordan-mechner/</link>
		<comments>http://www.oldschoolgamer.co.uk/2010/01/ga-interviews-prince-of-persias-jordan-mechner/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 10:19:11 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Community]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1698</guid>
		<description><![CDATA[Gaming Angels recently interviewed Prince of Persia creator Jordan Mechner, as part of a group interview about the upcoming PoP movie and game.  For those who really have lived under a rock for two decades, Prince of Persia originally started out life on the Apple II and has since grown into a franchise loved by [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Gaming Angels" href="http://www.gamingangels.com/" target="_blank">Gaming Angels</a> recently interviewed <strong>Prince of Persia</strong> creator Jordan Mechner, as part of a group interview about the upcoming <strong>PoP</strong> movie and game.  For those who really have lived under a rock for two decades, <strong>Prince of Persia</strong> originally started out life on the <strong>Apple II</strong> and has since grown into a franchise loved by many, with releases on every major platform. <span id="more-1698"></span></p>
<p>In preparation for their interview <a title="Gaming Angels" href="http://www.gamingangels.com/" target="_blank">Gaming Angels</a> opened the floor for community submitted questions, and I was happy to discover that one of mine was selected: -</p>
<blockquote><p><strong>While working on the original PRINCE OF PERSIA game, did you ever think it would turn into a franchise? Or did you intend for it to be a “one shot” game?</strong></p>
<p><em>You know, back in the 1980’s when I was programming the first Prince of Persia game on the Apple II, I don’t think I could have imagined it would still be around 20 years later, much less that it would turn into a giant Jerry Bruckheimer film with these epic production values. That’s really more than a dream come true.</em></p></blockquote>
<p>Many thanks to <a title="Naomi on Twitter" href="http://twitter.com/naomi_h" target="_blank">Naomi </a>for selecting one of my questions for her interview, which you can read in full <a title="Interview with Prince of Persia’s Jordan Mechner" href="http://www.gamingangels.com/2010/01/interview-with-prince-of-persias-jordan-mechner/" target="_blank">here</a>.</p>
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		<title>CO-OP – Season 3 Episode 7</title>
		<link>http://www.oldschoolgamer.co.uk/2009/12/co-op-%e2%80%93-season-3-episode-7/</link>
		<comments>http://www.oldschoolgamer.co.uk/2009/12/co-op-%e2%80%93-season-3-episode-7/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 18:09:48 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Community]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1686</guid>
		<description><![CDATA[A  new episode of CO-OP recently hit the net, in this episode the Area 5 team (Cesar, Jason, Jay, Matt, Rob, and Ryan) discuss  the latest games, for multiple  gaming platforms. 
This week is dedicated solely to New Super Mario Bros. WII, however includes a generous helping of out-takes from the series so [...]]]></description>
			<content:encoded><![CDATA[<p>A  new episode of <strong>CO-OP</strong> recently hit the net, in this episode the <strong>Area 5</strong> team (Cesar, Jason, Jay, Matt, Rob, and Ryan) discuss  the latest games, for multiple  gaming platforms. <span id="more-1686"></span></p>
<p>This week is dedicated solely to <strong>New Super Mario Bros. WII</strong>, however includes a generous helping of out-takes from the series so far.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="555" height="312" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://revision3.com/player-v3835" /><param name="allowfullscreen" value="true" /><param name="quality" value="high" /><embed type="application/x-shockwave-flash" width="555" height="312" src="http://revision3.com/player-v3835" quality="high" allowfullscreen="true"></embed></object></p>
<p>If streaming isn’t your thing, then you’ll be happy to learn that <strong>CO-OP </strong>Season 3 Episode 7  is also available for download, <a title="CO-OP Season 3 Episode 7" href="http://area5.tv/blog/co-op-special-the-jason-show-2-new-super-mario-bros-wii.html" target="_blank">here</a>.</p>
<p>Don’t forget, you can also subscribe to <strong>CO-OP</strong> via <strong>iTunes</strong> (<a title="CO-OP: Small Quicktime" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=307861826" target="_blank">Small</a>, <a title="CO-OP: Large Quicktime" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=307861814" target="_blank">Large</a>, <a title="CO-OP: HD Quicktime" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=307861813" target="_blank">HD</a>).</p>
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		<title>Assassin&#8217;s Creed 2 &#8211; DLC</title>
		<link>http://www.oldschoolgamer.co.uk/2009/12/assassins-creed-2-dlc/</link>
		<comments>http://www.oldschoolgamer.co.uk/2009/12/assassins-creed-2-dlc/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 18:04:13 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[DLC]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1683</guid>
		<description><![CDATA[Ubisoft recently annouced two new DLC packs for their recent smash, Assassin&#8217;s Creed 2.  While prices have yet to be announced, you can expect the packs to take up a minimum of 1GB of HDD space (not so much of a problem for those with bigger HDDs). 
The first pack, Battle of Forli, is scheduled [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Ubisoft</strong> recently annouced two new DLC packs for their recent smash, <strong>Assassin&#8217;s Creed 2</strong>.  While prices have yet to be announced, you can expect the packs to take up a minimum of <span style="text-decoration: underline;">1GB of HDD space</span> (not so much of a problem for those with bigger HDDs). <span id="more-1683"></span></p>
<p>The first pack, <strong>Battle of Forli</strong>, is scheduled to launch in January. The second DLC pack, <strong>Bonfire of the Vanities</strong>, will be available in February.</p>
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		<title>Medal of Honor</title>
		<link>http://www.oldschoolgamer.co.uk/2009/12/medal-of-honor/</link>
		<comments>http://www.oldschoolgamer.co.uk/2009/12/medal-of-honor/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 17:55:27 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1677</guid>
		<description><![CDATA[EA have just announced a reboot of the Medal of Honor franchise.  Leaving the previous setting of World War 2 in the past, Medal of Honor will instead be set in war-torn Afghanistan.  Currently being developed by EALA &#38; DICE (Battlefield: Bad Company, Mirror&#8217;s Edge), Medal of Honor is set for release during 2010; however [...]]]></description>
			<content:encoded><![CDATA[<p>EA have just announced a reboot of the <strong>Medal of Honor</strong> franchise.  Leaving the previous setting of World War 2 in the past, <strong>Medal of Honor</strong> will instead be set in war-torn Afghanistan.  Currently being developed by EALA &amp; DICE (<strong>Battlefield: Bad Company</strong>, <strong>Mirror&#8217;s Edge</strong>), <strong>Medal of Honor</strong> is set for release during 2010; however a firm date has yet to be announced. <span id="more-1677"></span></p>
<p>Speaking on <strong>Medal of Honor</strong>, Sean Decker (VP and General Manager of EALA), had this to say: -</p>
<blockquote><p>EA has always been an advocate for telling the soldiers’ story. The new <strong>Medal of Honor</strong> follows that tradition. We felt it was important to tell the story of today’s war and today’s elite soldiers via today’s most relevant medium – videogames. [...] We are so proud to bring together two powerhouse development teams to make this game a reality; EA Los Angeles and EA DICE. <strong>Medal of Honor</strong> promises to be an unforgettable entry in the modern shooter genre.</p></blockquote>
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		<title>Avatar Pets</title>
		<link>http://www.oldschoolgamer.co.uk/2009/12/avatar-pets/</link>
		<comments>http://www.oldschoolgamer.co.uk/2009/12/avatar-pets/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 17:43:49 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[Marketplace]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1671</guid>
		<description><![CDATA[Microsoft recently announced a new addition to the Avatar Marketplace that is set to go live tomorrow, Avatar Pets. The first wave of pets will include a &#8220;Large Dog, Pug Dog, Dog in Bag, Cat, Siamese Cat, Long Haired Cat, Goldfish, Guinea Pig, Monkey, Bird, Snake and [...] a Pony.&#8221; 

Pets are expected to cost [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft recently announced a new addition to the <strong>Avatar Marketplace</strong> that is set to go live tomorrow, Avatar Pets. The first wave of pets will include a &#8220;<em>Large Dog, Pug Dog, Dog in Bag, Cat, Siamese Cat, Long Haired Cat, Goldfish, Guinea Pig, Monkey, Bird, Snake and</em> [...] <em>a Pony</em>.&#8221; <span id="more-1671"></span></p>
<p><a class="shutterset_" href="http://www.oldschoolgamer.co.uk/postimages/gallery/20091202avatarpets/avatarpet-04.jpg"><img class="ngg-singlepic ngg-none alignright" title="Cat" src="http://www.oldschoolgamer.co.uk/postimages/gallery/20091202avatarpets/thumbs/thumbs_avatarpet-04.jpg" alt="Cat" width="92" height="150" /></a></p>
<p>Pets are expected to cost <span style="text-decoration: underline;">240 MS points <strong>each</strong></span>.</p>
<p>Don&#8217;t have any MS points? Remeber the <a title="News Roundup" href="http://www.oldschoolgamer.co.uk/?p=1552" target="_self">Final Fantasy XII twitter competion</a>? If you&#8217;ve taken part, you&#8217;ll be able to claim your <span style="text-decoration: underline;"><strong>FREE</strong></span> Chocobo Avatar Pet soon. Don&#8217;t worry, you can still <a title="Register. Tweet. Win." href="http://www.xbox.com/en-GB/games/splash/f/finalfantasyXIII/default.htm" target="_blank">register to claim</a> your <strong>free</strong> Chocobo Avatar Pet.</p>
<p style="text-align: left;"><div class="ngg-galleryoverview"><div class="slideshowlink"><a class="slideshowlink" href="http://www.oldschoolgamer.co.uk/2009/12/avatar-pets/?show=gallery">[Show picture list]</a></div>[[Show as slideshow]]</div>
<div class="ngg-clear"></div>
</p>
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		<title>Arcade Wednesday</title>
		<link>http://www.oldschoolgamer.co.uk/2009/11/arcade-wednesday-8/</link>
		<comments>http://www.oldschoolgamer.co.uk/2009/11/arcade-wednesday-8/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 18:42:41 +0000</pubDate>
		<dc:creator>Sonic Alpha</dc:creator>
				<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.oldschoolgamer.co.uk/?p=1667</guid>
		<description><![CDATA[This week a single XBLA title will land on the Xbox Live Marketplace in the form of Call of Duty Classic. If you do not have a free download code (which came with the special edition versions of Call of Duty: Modern Warfare 2), then Call of Duty Classic will set you back 1200 MS [...]]]></description>
			<content:encoded><![CDATA[<p>This week a single <strong>XBLA</strong> title will land on the <strong>Xbox Live Marketplace</strong> in the form of <strong>Call of Duty Classic.</strong> If you do not have a free download code (which came with the special edition versions of <strong>Call of Duty: Modern Warfare 2</strong>), then <strong>Call of Duty Classic</strong> will set you back <span style="text-decoration: underline;">1200 MS points</span>. It will be available on Wednesday. <span id="more-1667"></span></p>
<p>Official blurb: -</p>
<blockquote><p>For the first time ever, Infinity Ward&#8217;s 2003 award-winning game that launched a franchise comes to consoles in <strong>Call of Duty Classic</strong>. Relive the original <strong>Call of Duty</strong> experience in high definition, including online multiplayer on Xbox LIVE with Leaderboard support.</p>
<ul>
<li><strong>Legendary franchise:</strong> Play the winner of more than 80 Game of the Year Awards and 50 Editor&#8217;s Choice Awards.</li>
<li><strong>Battlefield action:</strong> Experience the cinematic intensity of World War II&#8217;s biggest conflicts including D-Day, Stalingrad, and the Battle of Berlin. Play through 24 epic single-player missions across four interconnected campaigns.</li>
<li><strong>Online multiplayer:</strong> Take your game online with multiplayer on Xbox LIVE, including Leaderboard support.</li>
</ul>
</blockquote>
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